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XState Releases

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Stately • Last updated about 19 hours ago

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Recent Updates

Updates for August 25, 2026(2 updates)

xstate@6.0.0-alpha.48

xstate@6.0.0-alpha.47

Updates for August 22, 2026(2 updates)

Updates for August 21, 2026(2 updates)

xstate@6.0.0-alpha.41

xstate@6.0.0-alpha.40

Uniform Changelog API

Access Stately changelog updates through our uniform API. Same JSON structure across all sources — no adapter-specific parsing needed.

API Endpoint
GET https://watchchangelog.com/api/v1/entries?source=xstate.releases
Response Sample
{
  "source": "xstate.releases",
  "vendor": "Stately",
  "id": "tag:github.com,2008:Repository/42455934/xstate@6.0.0-alpha.49",
  "published_at": "2026-08-25T23:49:26.000Z",
  "title": "xstate@6.0.0-alpha.49",
  "url": "https://github.com/statelyai/xstate/releases/tag/xstate%406.0.0-alpha.49",
  "summary": "Minor Changes 501c5e3 : Add the self-contained xstate/fsm entry point for compact flat finite state machines. It exports createFSM and createFSMActor without including the full statechart actor runtime. import { createFSM , createFSMActor } from 'xstate/fsm' ; const logic = createFSM ( { initial : 'inactive' , states : { inactive : { on : { toggle : { target : 'active' } } } , active : { on : { toggle : { target : 'inactive' } } } } } ) ; const actor = createFSMActor ( logic ) . start ( ) ; The FSM runtime also supports guarded transitions, context, actions, eventless transitions, final states, child actors, delayed events, and snapshot persistence for state, context, and self-directed timers. Live inline children and timers targeting other actors are rejected at the persistence boundary because the compact runtime has no registered actor-source registry.",
  "tags": [
    "Stately",
    "xstate.releases",
    "state-machines",
    "state-management",
    "typescript"
  ]
}

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Tags:

state-machinesstate-managementtypescript

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